Official Press Kit

Steal a face.
Study a life.
Survive the conversation.

A dark-comedy spy deduction game where every document helps you become someone else—and every conversation can expose the lie.

  • PlatformPC / Steam
  • Release2026
  • DeveloperGeoffroy Monde
Legion Was Here key art
Dark comedy · Deduction · Espionage

Game Overview

Conversation is the stealth mechanic.

You are Legion, a secret agent who can modify his appearance at will. Study a target’s files, reconstruct their look, and assume their identity to get close to the people who trust them.

Getting into the room is the easy part. The real challenge is behaving like the person whose face you stole. A careless answer, a forgotten relationship, or the wrong personal detail can end the disguise.

“Legion Was Here is a dark-comedy spy deduction game where you study evidence, change your face, and steal identities to complete bizarre missions—without getting caught.”

Core Loop

Investigate. Transform. Perform.

01

Change your look

Use the operating room to alter Legion’s age, hairstyle, facial features, eye color, and more. Build the right face from incomplete evidence.

02

Investigate a life

Cross-reference photographs, documents, relationships, habits, and seemingly trivial objects. Every detail may matter.

03

Survive the conversation

Answer questions, recall shared memories, and act like the person you are impersonating. Suspicion replaces the traditional detection meter.

Quick Facts

At a glance

Information below reflects the public Steam listing as of August 2026.

Download fact sheet
Title
Legion Was Here
Developer
Geoffroy Monde
Publisher
Surefire.Games
Platform
PC via Steam
Release
2026
Price
To be announced
Availability
Free public demo
Players
Single-player
Playtime
Approximately 3–4 hours
Languages
12 interface/subtitle languages
Genre
Spy deduction, investigation, dark comedy, narrative puzzle
AI disclosure
Created without generative AI

Editorial Angles

Potential story hooks

  • 01A stealth game where conversation is the detection system.
  • 02A deduction game in which clues are used to become someone else.
  • 03How social interaction can function as a stealth mechanic.
  • 04The design challenge of turning impersonation into a playable puzzle.
  • 05A solo-developed spy comedy created without generative AI.

Media

Approved public assets

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Hero ArtDownload
Key ArtDownload
Store HeaderDownload
Trailer StillDownload
Transparent LogoDownload

Need additional gameplay screenshots or clean footage? Use the press contact below. Public Steam screenshots and the playable demo are also available on the store page.

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Legion Was Here character artwork

About the Developer

Geoffroy Monde

Legion Was Here is developed as a solo project by Geoffroy Monde. The game’s public Steam description notes one musical exception: saxophone performances by his friend Pierre.

The project was created without the use of generative AI.

Press Contact

Interview, review and preview requests

For interviews, additional footage, preview access, or other editorial inquiries, contact the publisher through the official Surefire.Games website or reply directly to the sender of the press email.

Publisher

Surefire.Games

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